Monsters Unchained
SPECIAL SYMBOLS AND FEATURES
CHAINED MONSTERS & CHAIN BREAKERS
Each spin is numbered from 1 to 10, indicated by a counter above the reels.
There are 3 chained monsters around the slot and each monster has 3 chains holding it. The chains are also represented by a 3-step progress bar next to the monster. Breaking a monster's chain will complete 1 step of the progress bar.
At the 10th spin the monsters that have at least one of their chains broken will trigger their respective feature for that specific spin. The monsters' features become more intense the more of their chains have been broken. After the 10th spin the monsters' chains are restored.
The monsters' chains are broken by landing Chain Breaker scatters. 3 types of Chain Breakers may land – red, green and blue – and each breaks their respective monster's chain.
Chain Breaker scatters may appear on every spin, except the 10th one. Only one Chain Breaker symbol may land in a spin and up to 3 Chain Breaker symbols of a specific type may land for a spin cycle of 10 spins (one for each of the chains of a specific monster).
MINOTAUR
Minotaur's chains are broken by landing the red Chain Breaker scatter.
On the 10th spin Minotaur will expand the reels, based on the amount of its broken chains:
1 destroyed chain – expands the reels to 5x4
2 destroyed chains – expands the reels to 5x5
3 destroyed chains – expands the reels to 6x5
The default grid size is 5x3 with up to 243 ways to win. The maximum win ways potential grows with each expansion:
5x4 grid offers up to 1,024 ways to win
5x5 grid offers up to 3,125 ways to win
6x5 grid offers up to 15,625 ways to win
MEDUSA
Medusa's chains are broken by landing the green Chain Breaker scatter.
On the 10th spin Medusa will add WILDS on random positions on the reels, based on the amount of its broken chains:
1 destroyed chain – add 2 or 3 WILD
2 destroyed chains – add 4 or 5 WILDS
3 destroyed chains – add 6 or 7 WILDS
The WILDS may not be placed on the first and last reels of the slot in any of the slot grid sizes.
CERBERUS
Cerberus's chains are broken by landing the blue Chain Breaker scatter.
On the 10th spin Cerberus will add a WIN MULTIPLIER, based on the amount of its broken chains:
1 destroyed chain – add x2 or x3 WIN MULTIPLIER
2 destroyed chains – add x4 or x5 WIN MULTIPLIER
3 destroyed chains – add x6 or x7 WIN MULTIPLIER
WILD SYMBOL
WILDS appear only as a result of Medusa's feature. They substitute for all paying symbols and count as the symbol which forms the longest winning combination on a single win way.
MONSTER SPINS
Landing 3 MONSTER SPINS scatters on the 1st, 3rd and 5th reel will trigger a bonus game with 10 FREE SPINS. MONSTER SPINS scatters may land on any spin in the normal game except the 10th spin of the cycle. MONSTER SPINS scatters may not land during MONSTER SPINS.
All previously broken chains from the spin cycle in the normal game are not transferred to the bonus game.
During MONSTER SPINS, after a chain is broken, the respective monster's feature will trigger with the corresponding intensity on the next spin. The reels expansion awarded by Minotaur and the WIN MULTIPLIER awarded by Cerberus will then remain active, while Medusa will place WILDS on random reel positions on each spin until the end of the bonus game.
Breaking all chains of a monster during MONSTER SPINS awards +3 bonus spins, which results in a maximum of 19 FREE SPINS in total if all chains of the 3 monsters are broken and taking into account the initial 10.
After the bonus round ends, the player returns to the base game at the same chains status they had achieved before entering MONSTER SPINS.
HOW TO PLAY MONSTERS UNCHAINED
Game Progress
Any progress features in the game, including symbols locked onto the reels which affect subsequent spins, are saved for your game at the stake level you are playing at.
You can have different progress levels at different stakes on the same game, and move between them by changing the stake.
If you are awarded free spins from a promotional campaign any progress in the main game including any locked symbols, will be saved and be available to continue playing at the same stake once
the free spins have been completed.
Please note that this stateful game saves its state forever.
Total Stake
The Total Stake is the total of stakes per line. You can adjust it at any time, using the + or – buttons.
Spin the Reels
If you are playing on desktop, click the Spin button or press the spacebar to spin.
Speed up each reel spin by pressing spacebar again, or by clicking on the reels. For TURBO SPIN, hold down the spacebar or the Spin button.
Autoplay
Press the AUTO button to commence automatic play of the game at the currently selected stake. Select how many spins to play via the Total Spins Dropdown menu.
More Autoplay settings
Select the loss limit: The Autoplay will stop at the last spin before the loss limit is reached. The Аutoplay loss limit should be higher than your stake.
Expand the AUTOPLAY dialog by choosing MORE AUTOPLAY SETTINGS. Here you can select additional criteria for the AUTOPLAY stop including - Stop if single win exceeds certain amount; Stop on Bonus Feature.
General types of games
Check the pays menu in the game paytable if you are not sure of the game type.
The values related to each symbol, shown either on the slot scene or on the dedicated Symbol Wins pages of the Pays menu, represent stake multipliers and not credits.
If you are playing a Lines game, the prize value from one payline is equal to the total stake divided by the number of paylines, multiplied by the symbol multiplier advertised in the paytable. Where multiple wins occur on multiple win lines, the total win values are summed. If more than one win occurs on the same payline, the largest win is paid. Each individual payline can pay only once per spin.
Example: Total stake is 2. Total paylines are 20. Symbol multiplier for length of 5 is 300. The win for 1 payline with this symbol and length would be calculated as such: 2 / 20 * 300 = 30.
If you are playing a Ways, a MegaWays or a Cluster game, the prize value from one way or cluster in a Ways or Winning Clusters game is equal to the stake multiplied by the symbol multiplier advertised in the paytable. Where multiple wins occur on multiple ways or clusters, the total win values are summed.
Example: Total stake = 2. Symbol win multiplier = 2. Win = 2x2 = 4.
If there is a Scatter Symbol in the game, all wins will be paid in addition to any other symbol wins occurring on the same spin.
Please be aware that each account allows only a single game to be played at any one time. Therefore, a game should not be played on more than one device, or multiple games on the same device simultaneously. Doing so may lead to various errors.
In case of an incomplete game round due to connection loss where the result has not yet occurred, the game will generate an outcome for the round, which will be shown upon restoring of connection and the result will be visible in the Game History after refreshing the game.
In case of an incomplete game round due to connection loss where the result has occurred, but the player could not be informed of this fact, the game will inform the player of the outcome upon refreshing of the game and the result will be visible in the Game History.
For the best gaming experience, use of the latest version of software is recommended.
Malfunction voids all pays and plays.
RTP ≈ 92.73%
Minimum stake: $0.10
Maximum stake: $20
Last modification date: 12/5/2023